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Video Game Design and Development Major

Associate Degree Course Sequence

SSC101  Student Success Seminar
CSE122  Programming Logic and Problem Solving
IMT122  Graphic Arts Design
SGE121  Game Design
WDD121  Internet/Intranet Design and Development
CSE231  Java Programming
CSE233  C++ Programming
ENG124  College Composition
IMT125  3D Graphics Modeling
ITD122  Computer Applications for Professionals
COM121  Effective Speaking or COM122 Interpersonal Comm or COM123 Small Group Communication
Social Science Elective
CSE234  Advanced C++ Programming
CSE227  Windows Programming with C#
IMT249  Textures & Effects for 2D & 3D
MTH135  Pre-Calculus
SGE223  2D Game Design and Development
CSE232  Advanced Java Programming
SGE221  Advanced Gaming and Simulation Topics
SGE222  3D Game Design and Development
PHY121  Col Physics I with Algebra
Arts/Humanities Elective

TOTAL CREDITS 67

A video game developer is a software developer (a business or an individual) that creates computer or video games. A developer may specialize in a certain video game system, such as the Microsoft Xbox, Nintendo GameCube, or the Sony PlayStation 2 or may develop for a variety of systems including PCs.

Developers also specialize in certain types of games, such as RPGs (Role Playing Games) or FPSs (First Person Games). Some focus on porting games from one system to another. Some focus on translating games from one language to another, especially from Japanese to English; an unusual few do other kinds of software development work in addition to games.

Most video game publishing companies, such as Electronic Arts, Activision, and Sony, maintain development studios, but these companies are generally called "publishers" and not "developers", as publishing is the primary activity of these companies, and is the source of most of their income.

Other than the publishers, there are well over 1,000 video game development companies today. Many are tiny 1- or 2-person operations creating Flash games for the Web, or games for cell phones. Others are large companies with multiple locations, such as Foundation 9 Entertainment, which says it has over 300 employees. As a rule, developers are privately held companies; only a very few non-publishing developers have ever been publicly traded companies.